﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Object : MonoBehaviour
{
    //public int x;
    //public int y;
    //public GameObject objPrefab;

    private Vector3 mov = new Vector3(-0.075f, 0, 0);
    public virtual void Move()
    {
        this.transform.Translate(mov);
    }
}
